V-Nova

  • GPU Engineer

    Job Locations UK-London
    Posted Date 5 months ago(20/06/2018 11:22)
    Job ID
    2018-1153
    # of Openings
    2
    Category
    Engineering
  • Overview

    V-Nova™ is a London-headquartered company providing advanced video and image processing hardware and software solutions. Its novel encoding technology, PERSEUS™, is based on principles underlying human vision. PERSEUS™ simultaneously offers significant improvements in compression, picture quality and processing speed with reduced power consumption. This is true in all practical commercial applications, such as on- and offline broadcasting, contribution, production and distribution at all quality levels, and within existing infrastructure. Founded in 2011 as part of a growing consortium of leading global partners, V-Nova™ serves multiple industry segments, including broadcasting, aerospace & defence, security, video conferencing, medical imaging and telematics.

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    Responsibilities

    As a member of the GPU Team, you are going to take part in the development of a highly optimized codebase targeting GPGPU platforms like CUDA and OpenCL. You are going to be responsible for delivering high quality code which matches the functionality of the Research Group’s prototype. You will experience a great deal of creative freedom in architecting your code and choosing your algorithms wisely.

    Whilst developing our real-time 4K codecs, performance optimization will become your favourite pastime, in case it wasn’t already. Show us that you are the one who can squeeze out the last few bits of performance!

    Qualifications

    Required:

    • Great deal of enthusiasm for performance optimization
    • Good understanding of OpenCL/CUDA and SIMD scheme in general
    • Strong foundations of modern C++ (C++11 and STL)
    • Familiarity with git, CMake or scons, Python, JIRA, Jenkin etc.
    • Relevant degree (at least BSc) in either Computer Science, Maths, Physics or Electrical Engineering

    Desirable:

    • Relevant background in computer graphics and shaders
    • Mobile development experience
    • Experience in one or more of the following fields:
      • image and signal processing
      • numerical methods
      • compression methods
      • statistics
      • computer vision
      • algorithms

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